I’m late to the announcement list and I’m shamelessly borrowing Ted’s post title of the same subject. I won’t go over the why and what and how of OSAF’s restructuring, well covered by Scott Rosenberg’s post.
On OSAF’s future, it’s clear that having a much smaller team and burn rate does actually increase its chance of survival: more nimble and more agile, it’s now better scaled to imagine a sustainable business model, one that can indeed pay the staff and keep the project going. I’ll be continuing promoting Chandler on my end, recruiting users and, more importantly using and contributing to the product, ’cause, in the end, that’s the only thing that counts for an Open Source project. The idle comments of Monday morning Technology Pundits (no link, I don’t want to point fingers…) won’t change that basic fact.
On my future, I’m moving back to graphics with a Second Life related project. I’m starting today working with Mitch on this (no details for the moment). So, no worry about my immediate future. I’m actually incredibly excited by this new project. Right now, I’m trying to get up to speed on Second Life Open Source client. Since I’ll be working quite by myself in this new project, I guess I’ll have more urge to vent and talk about stuff on this blog than I did on Chandler (where most of my writing was done on the mailing lists and OSAF’s wiki).